|Build Cost:||35,000 Coins|
|Base Upkeep Cost Per Day:||1,500 Coins|
|Limit Per Town:||1|
Overview[edit | edit source]
The shipyard is a structure built in the ocean, and can be used to teleport to other towns that also have shipyards. This structure is required before building Fishing Boats to collect water trade resources.
Note that the shipyard can only be built in beach, ocean, or river biomes.
Modifiers and Effects[edit | edit source]
|Hammers||Gives 200 additional hammers to the town.|
Teleportation![edit | edit source]
You can use this structure to teleport to any other town with a shipyard in a radius of 180 chunks (2,880 blocks). But it is not always like this. Some conditions will cause you to travel not as far.
Travel Distance Modifiers[edit | edit source]
|Condition||Affect on Travel|
|Any Time, Clear Weather||2x Distance|
|Any Time, Rain||1/2 Distance|
See Also[edit | edit source]
|Tutorials||Town Mechanics||Civ Mechanics||Defensive Structures||Town Structures||Tile Improvements||Wonders||Units||Command Reference|