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Shipyard

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A Shipyard.
Structure Information
Chunk Area: 2x2
Required Technology: Sailing
Build Cost: 35,000 Coins
Base Upkeep Cost Per Day: 1,500 Coins
Hammer Cost: 2,000
Civ Points: 7,000
Hit Points: 300
Limit Per Town: 1
Special: Transportation


Overview[edit | edit source]

The shipyard is a structure built in the ocean, and can be used to teleport to other towns that also have shipyards. This structure is required before building Fishing Boats to collect water Trade resources.

Note that the shipyard can only be built in beach, ocean, or river biomes.

Modifiers and Effects[edit | edit source]

HammersGives 200 additional hammers to the town.

Teleportation![edit | edit source]

You can use this structure to teleport to any other town with a shipyard in a radius of 180 chunks (2,880 blocks).

But some conditions listed below will affect travel distances.

Travel Distance Modifiers[edit | edit source]

Condition Affect on Travel
Clear Weather Regular Distance
Rain or Storms 1/2 Distance

See Also[edit | edit source]

Tutorials Town Mechanics Civ Mechanics Defensive Structures Town Structures Tile Improvements Wonders Units Command Reference