|Build Cost:||National Flag / 250,000 Coins|
|Base Upkeep Cost Per Day:||0 Coins|
|Limit Per Town:||2|
|Special:||Central Civilization Hub|
Overview[edit | edit source]
The Capitol is a special structure in Civ-War that represents your civilization's central government. When you found a new civilization, the Capitol is automatically built on the location that you are standing on. The Capitol can be re-positioned using the '/build capitol' command.
Special Functions[edit | edit source]
The Capitol includes several unbreakable beds, chests, furnaces, 8 Arrow Turrets and Trade Goods Sockets. Once you set your civilization up you're able to protect your stuff inside it.
Capitol during War[edit | edit source]
The Capitol is the Town Hall of the Capitol City. You can only have 1 Capitol in your civilization at a time. It is 4x4 chunks and has 4 arrow towers along its four corners to make it more difficult to capture.
The Capitol plays a key part in war. First, the Capitol is the spawn point for all capitol town members during a war. It overrides any beds used by players. Additionally, this is the building your civilization must defend or destroy during a war in order to win.
Destroying A Capitol[edit | edit source]
Each capitol contains 8 control blocks inside them, each with 100 hit points. When an enemy destroys a capitol it results in the civilization being defeated, please see the pages on Captured Civilizations and War.
See also[edit | edit source]
|Tutorials||Town Mechanics||Civ Mechanics||Defensive Structures||Town Structures||Tile Improvements||Wonders||Units||Command Reference|